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One of the major adjustments to FIFA 23 comes via the new

MessagePosté: 28 Jan 2023, 05:33
par nfkjasfas
HyperMotion and realistic physics simply aren't working. There's too much moving and sliding that impede the realistic results FIFA 23 Coins. Sliders such as OS' Community Sliders can help slow the game and make it more realistic, but they can only do so much when it comes to Physics.

The majority of new game features available in FIFA 23 all stem from one thing, HyperMotion 2. HyperMotion is what which the game is built upon but it's not meant to get confused with engine of the game. By using 11-on-11 motion capture with Xsens clothing, EA was able to capture realistic motions and integrate the captured animations into a system using Machine Learning, which is designed produce animations on fly and produce "true-to-life" replications. With regard to FIFA 23, here's what's new with HyperMotion 2. And how it compares.

Fancy name aside, this new jockeying mechanism has allowed defenders to defend more realistically in terms of winning, however it comes with a caveat that it sacrifices a bit of realisticity as defenders can move their hips as a prime Shakira. Jockeying in the current form is now linked to the Defensive Awareness trait which is akin to:

One of the major adjustments to FIFA 23 comes via the new Accelerate feature. A lot of the slow behavior folks complain about is due to ratings as well as an inability to comprehend the feature. Here's a image from a prior EA blog that describes the three player archetypes:

These player archetypes are completely dependent on the ratings of their players, which is why it's imperative to get to know them and their movements and emotions. will move and feel when taking all of these elements into account. For further reference, here's an excellent Twitter thread that explains how it all works and how it affects players:

In today's deep dive I'll go over the new gameplay features included with FIFA 23 to give my impressions on the ones that I think will have an impact on the game, what kind of impact (negative either positive or negative) they have and whether they have scope to improve. To see the list of new features, we'll refer to EA's FIFA 23 website. For scoring FIFA 23, we'll use the simple 1-5 scale cheap FUT 23 Coins, with 5 being a "great improvement" in comparison to 1 which is "why did EA even bother to add this feature?" If you want to read my analysis of FIFA 23 and its features, you can navigate here.